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Some New Concepts
12th Dec 2010 2

I’ve had this stuff sitting on my desktop for a while now, but never the time to post it.
I found out I really like the entire 3D mockup thing, and as I said before I’m going to build a quick 3D scene every time the environment is a bit too complex to make experiments.
In this case there were too many columns to be bothered building the perspective every time I wanted a new point of view.
So, there, this is a crypt environment I wanted to concept from beginning to end.
I used the 3D scene to come up with a few different points of view and I drew a thumbnails page with quick sketches.

I picked up the view I thought was more interesting and coloured it. I confess I used the good old warm-cold combo because it’s safe and always works (I didn’t have much time to experiment alternatives).

After the mood study I drew a few thumbs for the props I would use if the scene had to be modeled in a game.

Then I thought “ok I’m done, I’ll post it on my website” and forgot about it for about three months.

2 Responses

  1. Hi Paolo,
    I am always so impressed with your work….I am curious to know what you use (software?) to create these amazing scènes? I would guess a mix of Photoshop and some 3D software? :–) Love it anyway. The mood, the lighting… and the creativity is great.

    • Paolo Puggioni says:

      Hi Isabelle, thanks a lot!
      Although I went like ten seconds ago on Craig Mullin’s website and I feel kind of depressed right now:)

      Yes, for tricky perspectives I quickly build the scene in Maya first and paint over in Photoshop, otherwise only Photoshop and a lot of Practice, which I need a lot…
      Love your work, I keep an eye on your website quite regularly:)

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